![gta the lost and damned pass the drug mule part gta the lost and damned pass the drug mule part](https://i.imgur.com/HMzOTmY.jpg)
The catch was that the dudes thought it was a voodoo spell because of signs that were put up by my former master. One of the better missions in the game had me stalk a group of dudes in the Bayou and hit them with poison darts without getting caught. In one mission, I made a ship crash by turning off a lighthouse. The game isn't nearly as good as AC3 but it still managed to be interesting. It was fairly short and the story was kind of all over the place but it was pretty good. I actually played through about half the game in one go. I finished Assassin's Creed 3: Liberation. The track looks amazing, plays well and is fun, but to win I had to use a ship with the maximum handling stat.
![gta the lost and damned pass the drug mule part gta the lost and damned pass the drug mule part](https://i.imgur.com/iJK9D4x.jpg)
I had to learn it the hard way by replaying the event 5 or 6 times before I managed to squeak into third place at the last second. Sol is a crazy fucking track that is literally in the sky ans has almost no borders on the side so it's very easy to fall off. The next one was a rude awakening though. It's actually one of my favorite tracks and I only played it twice! The track itself is Altima and is quite fun as it features amazing speed, a spectacular drop and a portion of the track that is littered with patches of water. The next time though, I made it to first place after only one lap. The first time I tried, I quickly realized this was a new track and crashed a bit too often to win. I won the first event but it took me two attempts. It's fast enough and handles like a dream. I've taken a liking to the Auricom agility ship for the higher speed classes. The races are faster than ever and I seem to favor agility ships as the speed increases. I played two quick races while on break at work in the 2050 campaign. After the fight, all I had to do was give the man some kindness and I stopped playing. I'm really liking my little monkey familiar, he can dish out lots of damage. This was one of the tougher fights where I really had to take my time and be careful to defend well. It turns out that the sage's soul mate is afflicted by a Nightmare, a sort of dark curse and that the only way to save him is to fight the damn thing. Now he's too scared to do anything so naturally, the answer lies in Motortown, Oliver's regular world home town. I met the sage I was looking for but he stopped using magic because the evil dude Shadar stole a piece of his daughter's heart. I love the fact that resting at an inn fills out a new page of the Wizard's Companion with lore about the area. I bought some new equipment, talked to some folks and picked up some errands. I spent most of my time exploring the desert city of Al Mamoon, famous for it's milk fountains and babanas. It works really well and hits like a truck. I gave Esther the monkey familiar since it's pretty strong and I figure I could do some heavy damage by having two strong familiars out at the same time.
![gta the lost and damned pass the drug mule part gta the lost and damned pass the drug mule part](https://i.ytimg.com/vi/4fOX-6CCm6I/maxresdefault.jpg)
For example, set to heal, backup, attack, defend, etc. I can switch between characters at will and I now have a tactics option in combat to set how the other person behaves. Having a new party member changes things up in combat a lot. Esther's familiar is chubby bird magician thing. The other side quests were all about fighting monsters. I went back to Golden Grove to deliver a lunch to a dude from his wife. I took the opportunity to do some side quests. We are now headed to a temple of trials to meet a great sage that can teach me more. I learned a bunch of new spells from the father and now have a second party member as well as a new familiar. I went back to see them and of course, the father is now ready to help and after a bit of enthusiasm juice, Esther wants to join me in fighting Shadar. After killing the nightmare haunting the girl's father, he went back home and convinced his daughter to go outside a bit more, which in turn opened up Esther's heart in Al Mamoon.